Game Master Tool for D&D 5e

Run D&D at a real table — and send the scene to every screen.

Prep, notes and a live cockpit in one place. One tap sends an image, a sound or a whispered secret to your players' phones and the TV. No battle map, no app for players.

Never run a game before? The built-in guide walks you through your very first session.

No credit card · Cancel anytime · Your data, exportable

What your players see
Real recording: one tap — the tavern appears on the TV and on both phones.
3,760
D&D 5e Entries
10s
Player Setup
0
Apps to install
The Problem

Five tools. Zero magic.

Right now, your GM toolkit looks like this:
Obsidian for notes. Discord for images. Syrinscape for sound.
D&D Beyond for rules. Google Docs for session prep.

Five tabs. Constant switching. And still no easy way to surprise your players at the right moment.

What if it all lived on one screen — and still played nice with Discord?

Before · At the table · After

Most tools stop when the session starts. Wovenkeep is built for the session.

Wikis and campaign managers help you before and after game night. Wovenkeep does that too — and then sits with you at the table.

Before: prep

Scenes, NPCs with secrets, encounters and your story web — prepared in one place, linked, nothing lost.

At the table: play

Send scenes, sound and secrets to every phone and the TV. Request rolls, run initiative, fire the big moment on a natural 20.

After: recap

Send everyone a recap. Whoever missed the night catches up on their phone.

The players' side

What your players see — on their own phones.

They scan a QR code and they're in. No app, no account. Their phone becomes character sheet, dice and a window into the scene.

The scene arrivesThe moment you send it: image, title, read-aloud text — on every phone at once.
You ask, they rollRequest a Perception check — players roll on their phone and the result lands in your cockpit.
Their turn, unmistakablyIn combat the phone lights up when it's their turn — no more “wait, who's next?”

Real recordings from a test session. Players only get what you share — secrets go to exactly one phone.

See it in action

A whole game night in 90 seconds.

Real recording (sped up in places): invite, scene on TV and phones, NPC speech bubble, rolls, combat, critical hit, loot and recap.
Wovenkeep live cockpit with round tracker, scene push, whisper and sound effects
Your live cockpit: rounds, scenes, whispers and sound — everything for the table on one screen.
Living NPCs
Living NPCsPersonality, portrait and secrets — all on one card, ready at the table.
Sound & Ambience
Sound & AmbienceOne tap sends music and effects to every device at the table.
Dramatic Cut-Ins
Dramatic Cut-InsMark the natural 20 — or the fumble — with a cinematic flourish.
What Makes Wovenkeep Different

Built for your table — wherever it is.

At home around the table or scattered across a Discord call — Wovenkeep pushes to every screen your players have. No battle maps required — built for theater of the mind.

Screen Push

Push scenes, sound, and whispered secrets to every screen at the table — phones, tablets, a shared TV. They feel a vibration, and the screen transforms.

Zero Setup for Players

Players scan a QR code and join in 10 seconds. No downloads. No accounts. No friction.

Prep + Live in One

Build your campaign, then run it live from the same cockpit. NPCs, encounters, initiative tracker, pacing timer — all at your fingertips.

NPCs with secrets

Personality, motivation, secret and voice on one card — ready when your players ask. If you like, optional AI help suggests a draft with portrait from a single sentence.

Story Web

See your campaign as a living web of connections. NPCs, locations, plot threads — everything linked, nothing forgotten.

Print for Analog

No phones at the table? Print a full session packet: NPC cards, read-aloud text, initiative tracker — everything on paper.

Plays Nice With Discord

Already run your game in Discord? Scenes, dice rolls and handouts push straight into your channel — your players never switch tabs.

Bring Your D&D Beyond Heroes

Players import the characters they already built on D&D Beyond — no re-typing, no re-rolling. They join with their hero ready.

3,760 5e Entries Built In

Monsters, spells, items, races, classes and more — openly licensed, searchable, and one click from your scene or a player's phone.

How It Works

From signup to session in under 5 minutes.

I

Create Your Realm

Choose a name. Enter your email. Your personal Wovenkeep instance is woven in seconds.

II

Build Your World

The onboarding guide walks you through your first campaign, NPCs, and session. Even if you've never been a GM before.

III

Invite & Play

Share a QR code — or send an invite link by email or WhatsApp. Players build (or import) their character before they even sit down. The table comes alive.

For Players & GMs

See everything Wovenkeep can do.

A complete, growing guide — every feature, every screen, walkthroughs for GMs and players. No signup needed to read it.

📖 Open the Wovenkeep Docs
Pricing

Start free. Grow when you're ready.

🏷️ Beta Access: All features unlocked for free. Help shape Wovenkeep — and lock in early-adopter pricing at launch.

Free Tier
Adventurer
€0 /forever
  • Full game toolkit included
  • 100 starter Threads — earn more by playing
  • 1 campaign · up to 6 players · 100 MB
  • Top up Threads anytime
  • Community support
Start Free
For regular groups
Game Master
€4.99 /month
  • 60 Threads/month included — they never expire
  • Unlimited campaigns & NPCs
  • Up to 8 players · 1 GB storage
  • Email support
Try Game Master
For Power Users
Storyteller
€9.99 /month
  • Everything in Game Master, plus:
  • 130 Threads/month included
  • Up to 8 players · 5 GB storage
  • Custom themes & advanced stats (coming soon)
Try Storyteller
For groups & guilds
Guild Master
€19.99 /month
  • Everything in Storyteller, plus:
  • 300 Threads/month included
  • Up to 12 players / session · 20 GB storage
  • Priority support
  • One account pays for the whole table
Try Guild Master

Every plan includes the full game toolkit. Threads are your credit for optional extras: more storage or optional AI help (image 5 · long text 4 · short text 1). Threads never expire.

Your players are waiting.

Be among the first Game Masters to try Wovenkeep. Free during Beta.

⚒ Start Free

No credit card · Cancel anytime · Your data, exportable

Frequently Asked

Questions before you start.

Do my players need an app or account?

No. Players scan a QR code and join in about 10 seconds — no download, no signup. Only the GM has an account, and it stays free.

Does it work remotely, without a shared table?

Yes. Push scenes, dice rolls and handouts straight into your Discord channel, or let each player join from their own device. No physical table required.

Who owns my data?

You do. Your campaigns, NPCs and uploads live on your own GM-owned instance, hosted in Germany. A full GDPR data export is available at any time.

What happens to my data and price after the beta?

Your data stays — and stays exportable. Beta GMs lock in early-adopter pricing when paid plans launch. Concrete numbers and dates will be announced in advance; no auto-charges during the beta.

Is Wovenkeep a virtual tabletop? Do I need battle maps?

No. Wovenkeep is built for theater-of-the-mind play — no grid, no battle maps, no VTT setup. You push scenes, images and sound instead of moving tokens. If your group uses a VTT anyway, Wovenkeep runs happily alongside it.

Is there AI in Wovenkeep?

Wovenkeep is a complete Game Master toolkit and works without AI: prep, live sessions, scenes, sound and dice don't need it. On top, there is optional AI help, such as a portrait suggestion or a draft for your session recap. It is clearly labelled and only runs when you click it. Tantu, the character in your GM tool, answers with the help of AI.

Who's behind Wovenkeep

A two-person team from Lauf an der Pegnitz in Franconia, Germany. Wovenkeep runs on servers in Germany, with no ads and no tracking cookies. We read every bug report and every wish ourselves — the report button sits right inside the app.

Stay in the loop

Not ready to dive in yet?

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