Prep, notes and a live cockpit in one place. One tap sends an image, a sound or a whispered secret to your players' phones and the TV. No battle map, no app for players.
Never run a game before? The built-in guide walks you through your very first session.
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What your players seeRight now, your GM toolkit looks like this:
Obsidian for notes. Discord for images. Syrinscape for sound.
D&D Beyond for rules. Google Docs for session prep.
Five tabs. Constant switching. And still no easy way to surprise your players at the right moment.
What if it all lived on one screen — and still played nice with Discord?
Wikis and campaign managers help you before and after game night. Wovenkeep does that too — and then sits with you at the table.
Scenes, NPCs with secrets, encounters and your story web — prepared in one place, linked, nothing lost.
Send scenes, sound and secrets to every phone and the TV. Request rolls, run initiative, fire the big moment on a natural 20.
Send everyone a recap. Whoever missed the night catches up on their phone.
They scan a QR code and they're in. No app, no account. Their phone becomes character sheet, dice and a window into the scene.
Real recordings from a test session. Players only get what you share — secrets go to exactly one phone.
At home around the table or scattered across a Discord call — Wovenkeep pushes to every screen your players have. No battle maps required — built for theater of the mind.
Push scenes, sound, and whispered secrets to every screen at the table — phones, tablets, a shared TV. They feel a vibration, and the screen transforms.
Players scan a QR code and join in 10 seconds. No downloads. No accounts. No friction.
Build your campaign, then run it live from the same cockpit. NPCs, encounters, initiative tracker, pacing timer — all at your fingertips.
Personality, motivation, secret and voice on one card — ready when your players ask. If you like, optional AI help suggests a draft with portrait from a single sentence.
See your campaign as a living web of connections. NPCs, locations, plot threads — everything linked, nothing forgotten.
No phones at the table? Print a full session packet: NPC cards, read-aloud text, initiative tracker — everything on paper.
Already run your game in Discord? Scenes, dice rolls and handouts push straight into your channel — your players never switch tabs.
Players import the characters they already built on D&D Beyond — no re-typing, no re-rolling. They join with their hero ready.
Monsters, spells, items, races, classes and more — openly licensed, searchable, and one click from your scene or a player's phone.
Choose a name. Enter your email. Your personal Wovenkeep instance is woven in seconds.
The onboarding guide walks you through your first campaign, NPCs, and session. Even if you've never been a GM before.
Share a QR code — or send an invite link by email or WhatsApp. Players build (or import) their character before they even sit down. The table comes alive.
Wovenkeep keeps growing. Here's what has changed recently — newest first, straight from our changelog.
A complete, growing guide — every feature, every screen, walkthroughs for GMs and players. No signup needed to read it.
📖 Open the Wovenkeep DocsEvery plan includes the full game toolkit. Threads are your credit for optional extras: more storage or optional AI help (image 5 · long text 4 · short text 1). Threads never expire.
Be among the first Game Masters to try Wovenkeep. Free during Beta.
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No. Players scan a QR code and join in about 10 seconds — no download, no signup. Only the GM has an account, and it stays free.
Yes. Push scenes, dice rolls and handouts straight into your Discord channel, or let each player join from their own device. No physical table required.
You do. Your campaigns, NPCs and uploads live on your own GM-owned instance, hosted in Germany. A full GDPR data export is available at any time.
Your data stays — and stays exportable. Beta GMs lock in early-adopter pricing when paid plans launch. Concrete numbers and dates will be announced in advance; no auto-charges during the beta.
No. Wovenkeep is built for theater-of-the-mind play — no grid, no battle maps, no VTT setup. You push scenes, images and sound instead of moving tokens. If your group uses a VTT anyway, Wovenkeep runs happily alongside it.
Wovenkeep is a complete Game Master toolkit and works without AI: prep, live sessions, scenes, sound and dice don't need it. On top, there is optional AI help, such as a portrait suggestion or a draft for your session recap. It is clearly labelled and only runs when you click it. Tantu, the character in your GM tool, answers with the help of AI.
A two-person team from Lauf an der Pegnitz in Franconia, Germany. Wovenkeep runs on servers in Germany, with no ads and no tracking cookies. We read every bug report and every wish ourselves — the report button sits right inside the app.
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